Loosing rig by importing to blender

Thread Started By sarayanna

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How did you export it?

Did you use Mesh Helper?
OBJ is static mesh, and does not hold skeletons. So as soon as you turned it into an OBJ it instantly removed the skeleton/Weights from it.

You can get the dev kit here on my website

[To see links please register here]

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RE: Loosing rig by importing to blender - by ZeroThe10th - 11-29-2022, 05:26 PM

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