04-07-2020, 07:17 PM
Alternatively, you can use the Texture UUID on the particular face of the imported object.
The textures save with the UUID as the texture name and you can save them to your local inventory
Same goes for skins.
e.g. you see a nice skin someone is wearing in SL. You use the texture function in Hydra and copy to inventory, and use those UUIDs on you mesh head or body etc.
hey presto! free Skin
No upload necessary.
The textures save with the UUID as the texture name and you can save them to your local inventory
Same goes for skins.
e.g. you see a nice skin someone is wearing in SL. You use the texture function in Hydra and copy to inventory, and use those UUIDs on you mesh head or body etc.
hey presto! free Skin
No upload necessary.