Saving .dae file in blender that you copied..
Thread Started By Condoms
- 9397
- 8
-
- 70 Vote(s) - 3 Average
- 1
- 2
- 3
- 4
- 5
- Rate Thread
Senior Goon
- User ID
- 7300
- Joined:
- May 2015
- Reputation:
-
304
(09-24-2015, 12:57 PM)ZeroThe10th Wrote: [To see links please register here]
Oh, I saw this in the box, and to answer your question.
No. None of the creators data is copied over, it's the same as if you were to swipe a sculpt only there is no sculpt map.
Only thing you should look out for however is logos they sneak in the textures That's the only thing that can really bust you.
So what you are saying, sometimes people slip their logo or some sort into the mesh, so you can see it when its texturized or some sort?
Messages In This Thread |
RE: Saving .dae file in blender that you copied.. - by Condoms - 09-24-2015, 04:06 PM
|
Possibly Related Threads… |
Thread |
Author |
Replies |
Views |
Last Post |
|
[Help] slm file malformed. |
dracovich12 |
1 |
271 |
05-15-2024, 12:38 PM
Last Post: Ragnar
|
|
[split] import.xml into Blender |
Spiritsdancer1 |
2 |
738 |
12-25-2023, 10:08 PM
Last Post: Spiritsdancer1
|
|
Missing UV Maps & Blender |
Swifty |
13 |
3,397 |
05-18-2023, 03:52 PM
Last Post: Ragnar
|
|
Loosing rig by importing to blender |
sarayanna |
2 |
959 |
12-03-2022, 01:01 PM
Last Post: sarayanna
|
|
[split] XML file |
VRDRebel |
12 |
2,637 |
03-28-2022, 09:38 AM
Last Post: Ragnar
|
|
How to create and rig clothes in blender |
kitkat10 |
1 |
1,569 |
07-15-2021, 09:56 AM
Last Post: Ragnar
|
|
Tutorials for shoes rigging in Blender? |
alexandrrr |
4 |
2,884 |
07-09-2021, 11:36 AM
Last Post: fufurata
|
|
all mesh bodies in one blender file |
Pumpelfrucht |
0 |
1,154 |
06-11-2020, 06:31 AM
Last Post: Pumpelfrucht
|
|
gesture file |
dogwood1 |
1 |
1,505 |
04-07-2020, 10:42 AM
Last Post: JellyRoll
|
|
Exporting from Blender killing skeleton |
garybananas |
0 |
1,158 |
02-04-2020, 08:45 AM
Last Post: garybananas
|
1 Guest(s)
Share this: