02-29-2024, 12:30 PM
Right, like I said I'm looking, on a programming level, at regular viewer source codes since I don't have any copybot source code at hands. I'm looking at the ObjectUpdate UDP packets that the sim sends to the viewer, and I can see regular attachments there, but not HUD attachments. So I was hoping somebody with viewer programming experience could point me to the right direction where HUDs are actually retrieved from.