Uploading Mesh

Thread Started By crimdon

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#1
Hi there,

As a newbie to mesh after having a 10 year break from SL, I decided to have a go and upload a mesh object I got from a share on here. Wasn't really expecting much really but thought I'd give it a go. Now then, when I used to copybot prim sets years ago, the scripts were always missing (I accept they are server side and can't be seen).. So is using mesh the same? I take it that if I used a ripped off head or body then none of the HUDS/appliers will work?

Cheers

A
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#2
Probably not without scripts all your objects are dead.
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#3
So unless you were will to write your own scripting solution to apply textures etc, there isn't much point in importing somehting like a mesh body?
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#4
I think it shouldnt be hard to find some freebie scripts? As for appliers, why apply if you can rip skins?
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#5
@crimdon the mesh from 10 years ago isnt the same as now, second life had no mesh bodys in that time,
you can't import a mesh body, to upload mesh products, you must have a now payment info used 
and you must have money on your account, 
all devkits/texture kits are free in the store from the body, for making your own applier, but the script aren't full perm,
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#6
(10-15-2020, 12:57 PM)Lagertha Wrote:

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@crimdon the mesh from 10 years ago isnt the same as now, second life had no mesh bodys in that time,
you can't import a mesh body, to upload mesh products, you must have a now payment info used 
and you must have money on your account, 
all devkits/texture kits are free in the store from the body, for making your own applier, but the script aren't full perm,
I've played with the dev kits for Maitreya and its easy to make your own hud. Even making an Omega hud is easy. Just was wondering what sort of listening stript they have inside to apply the texture. Or does the applier work directly on the object name?
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#7
in de Maitreya devkit is a script that is working with that Notecard you add in that notecar the uuid numbers 
The Omega applier dont work with a nc, you add the uuid right away in the script
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#8
I understand that. Was just wonded if the Matreya dev kit (the the Omega applier or that matter) applied the texture directly or did it do it via a listener script inside the body object
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#9
@crimdon thats another question as before, yes ofcourse in the body is also a script, thats the receives script
and in the appliers are a sender scripts
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#10
Thats for that. I was guessing that was the case. Been told to go look on OSGrid as there are plenty of cracked heads and bodies on there so look at scripts etc.
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