Uploading textures on a mesh object with Alpha Blending/Masking

Thread Started By Singmeasong

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@Singmeasong
Alpha blending/masking isn't exported via XML. You have to fix it manually. The same issue is with bumpiness and shininess materials. I already requested many times copybot viewer devs to include it so i can add this functionality to MeshFix - sadly you have to be patient until it happens :D
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RE: Uploading textures on a mesh object with Alpha Blending/Masking - by Saeki Amae - 03-01-2023, 12:55 PM

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