Script channels

Thread Started By delicious

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Is there any way to detect which channels a HUD script is communicating on? (other than trial and error)  I managed to extract a working Kupra avatar to AVASTAR 2.9 to make clothing with but i do not have the HUD associated shape change automation. (Yes, i've tried applying for the dev kit) . 

I'm guessing this is all server side and not available but thought i'd ask anyhow.
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Messages In This Thread
Script channels - by delicious - 09-11-2021, 06:20 AM
RE: Script channels - by delicious - 09-11-2021, 06:28 AM
RE: Script channels - by LINDENBLACK - 09-11-2021, 10:35 PM

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