Avatar texture Extraction.

Thread Started By Drebin Dubious

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Greets, and thanks for giving us an amazing viewer! I've been using this (safely, of course) and it's smooth as silk. 

I've been reading tutorials this morning so I wouldn't be taking up your time with a question that's already answered somewhere and haven't found what I need so far, so I figure it's time to go to the source.  

The question I have is about "normal" textures, as opposed to avatar textures. I build in opensim and textures can make or break a build. I see great textures everywhere in SL but, where I used to be able to just hold Shift and left click the texture to pop up the image and give me the option to save it (in DarkStorm 3.1.0), I'm finding it difficult to get any =specific= textures at all. 

For example;  that old-style building over there has a stone base I'd like to grab the texture for. I have the floors, the wallpaper, don't really like the ceiling...  but that texture they're using for the stone base is pretty cool. I'm building a house that would be perfect on!

How do I get JUST that texture without loading up my inventory and viewer with all the textures I DON'T want?

Again, this isn't an avatar texture, it's a building texture.    Any tips? 
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Messages In This Thread
Avatar texture Extraction. - by Drebin Dubious - 11-05-2019, 03:02 PM
RE: Avatar texture Extraction. - by Moldy soup - 02-03-2020, 11:31 PM
RE: Avatar texture Extraction. - by geekywhtboy - 02-17-2020, 12:18 PM
RE: Avatar texture Extraction. - by ZeroThe10th - 08-20-2020, 06:38 PM
RE: Avatar texture Extraction. - by geekywhtboy - 02-17-2020, 12:35 PM
RE: Avatar texture Extraction. - by sassafras111 - 08-20-2020, 01:46 PM
RE: Avatar texture Extraction. - by Ap0110 - 08-20-2020, 09:27 PM
RE: Avatar texture Extraction. - by D0gstar - 08-21-2020, 03:28 AM

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