Rigged mesh and Bento mesh extraction

Thread Started By Drebin Dubious

35498
60
  • 32 Vote(s) - 2.91 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rate Thread
#39
I have an issue with it being clearly rigged in blender, but when I upload it in world it's just static mesh. I imported it into blender and could see the rigging points, and then exported it as a dae file and still it's just like static mesh. 

For reference.. I extracted the XML for the mesh using Hydra, ran it through MeshesSL. Then took the dae file from MeshesSL, imported it into blender then from there exported and saved a new dae file from Blender...

I have no idea what I'm doing wrong this time around, but I have done this same process before with no issue but it doesn't seem to be working this time around. :(
Reply




Messages In This Thread
RE: Rigged mesh and Bento mesh extraction - by BrynnGal - 10-11-2020, 01:00 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Mesh extraction Drebin Dubious 9 7,830 12-30-2021, 06:45 PM
Last Post: royallyvanity
  Animation extraction Drebin Dubious 20 16,669 08-29-2020, 05:49 AM
Last Post: Soldier22
  Avatar texture Extraction. Drebin Dubious 7 11,719 08-21-2020, 03:28 AM
Last Post: D0gstar
  Prim and sculpt extraction Drebin Dubious 2 3,030 04-13-2020, 03:47 PM
Last Post: ARWIN68
  Particle extraction Drebin Dubious 0 1,826 11-05-2019, 03:06 PM
Last Post: Drebin Dubious
  Sound extraction Drebin Dubious 0 2,461 11-05-2019, 03:04 PM
Last Post: Drebin Dubious
  Wearable Extraction Drebin Dubious 0 3,547 11-05-2019, 03:04 PM
Last Post: Drebin Dubious

Forum Jump:

2 Guest(s)
Share this:

About Second Life Copybot

Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these virtual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...