Serious Issues Exporting Mesh!

Thread Started By OnyxAmethyst

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#11
(03-10-2016, 01:09 PM)IvaIva81 Wrote:

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When you import saved collada in, for example  blender, do you optimize it for rigging? Cause it is all in triangles and much denser then avastar avi, so can not be rigged well.. I am asking about clothes tho


You can if you want to, SL converts quads to tris, so you can for the most part just press "Alt+J" and it will remove the extra that SL added.
Or you can try decimating it a little, that also helps mainly with hair  or reallly heavy clothes.
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Messages In This Thread
Serious Issues Exporting Mesh! - by OnyxAmethyst - 09-26-2015, 02:17 AM
RE: Serious Issues Exporting Mesh! - by polda - 03-13-2016, 05:51 PM
RE: Serious Issues Exporting Mesh! - by Zasha - 09-26-2015, 02:12 PM
RE: Serious Issues Exporting Mesh! - by Alima - 10-19-2015, 04:12 PM
RE: Serious Issues Exporting Mesh! - by Skoupa - 01-30-2016, 02:11 PM
RE: Serious Issues Exporting Mesh! - by Lycaness - 03-09-2016, 08:30 PM
RE: Serious Issues Exporting Mesh! - by IvaIva81 - 03-10-2016, 01:09 PM
RE: Serious Issues Exporting Mesh! - by ZeroThe10th - 03-10-2016, 01:49 PM
RE: Serious Issues Exporting Mesh! - by IvaIva81 - 03-10-2016, 02:24 PM
RE: Serious Issues Exporting Mesh! - by IvaIva81 - 03-10-2016, 08:23 PM
RE: Serious Issues Exporting Mesh! - by IvaIva81 - 03-10-2016, 10:12 PM
RE: Serious Issues Exporting Mesh! - by bizbot - 03-20-2016, 09:09 AM

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