Serious Issues Exporting Mesh!
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Sleeping in Cyberspace
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(03-10-2016, 01:09 PM)IvaIva81 Wrote: [To see links please register here]
When you import saved collada in, for example blender, do you optimize it for rigging? Cause it is all in triangles and much denser then avastar avi, so can not be rigged well.. I am asking about clothes tho
You can if you want to, SL converts quads to tris, so you can for the most part just press "Alt+J" and it will remove the extra that SL added.
Or you can try decimating it a little, that also helps mainly with hair or reallly heavy clothes.
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RE: Serious Issues Exporting Mesh! - by ZeroThe10th - 03-10-2016, 01:49 PM
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