@Lagertha
I'm aware of those usecases, but deformers are a little different. As far as I know, they're mesh that mess with your rigging a bit to literally deform your avatar beyond the means of the shape editor. That being said, I'm not sure why the rigging is being lost when using mesh helper.
I'm aware of those usecases, but deformers are a little different. As far as I know, they're mesh that mess with your rigging a bit to literally deform your avatar beyond the means of the shape editor. That being said, I'm not sure why the rigging is being lost when using mesh helper.