EVOX TO REG EVO

Thread Started By slimbarrowstone

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Unfortunately there is no easy solution. The Evo m (bom) heads use the standard SL Head template. by that I mean the UV map of the evo m head has been uv unwrapped to match the legacy SL UV template. The EVO X does not share the same uv map and the evo x has a seperate UV for the ears.

1. Of course with some Photoshop skills you could cap and paste the Evo x or Evo m skins to match, but you will still get some texture stretching and it wont look quite right. 
2. You could also use some blender skills to use a evo x texture on a evo m head and bake it fresh and visa vers to achieve the desired result.

But there is no easy solution. it is like saying you have a pair of pants you would also like to use as a shirt. they are simply cut in a different way.

Here is a comparison of the two: 

[Image: 1642025189_jarFaMiM3jFla30.jpg]
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Messages In This Thread
EVOX TO REG EVO - by slimbarrowstone - 01-12-2022, 03:53 AM
RE: EVOX TO REG EVO - by Lagertha - 01-12-2022, 01:32 PM
RE: EVOX TO REG EVO - by slimbarrowstone - 01-12-2022, 07:08 PM
RE: EVOX TO REG EVO - by D0gstar - 01-12-2022, 06:06 PM
RE: EVOX TO REG EVO - by Lagertha - 01-13-2022, 10:34 AM
RE: EVOX TO REG EVO - by slimbarrowstone - 01-13-2022, 11:59 AM
RE: EVOX TO REG EVO - by GTXXTG - 08-11-2023, 10:07 AM

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