material of model is not subset of reference model

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#1
ok guys im getting this in a lot of my uploads  :material of model is not subset of reference model: i no there is something in the debug settings u can change but i forgot any idea whats hoing on its drivin me mad
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#2
(05-23-2020, 03:03 PM)yorkshiregirl Wrote:

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ok guys im getting this in a lot of my uploads  :material of model is not subset of reference model: i no there is something in the debug settings u can change but i forgot any idea whats hoing on its drivin me mad
I simple load it on blender and export as collada... solved
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#3
haveing the same problems with the dae files, trying to upload in sl, or it says  it miss something i think bad shares
but  blender dont even see the dae files,
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#4
Are you having this problem with rigged models? Or are you have this problem with unrigged models?
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#5
<quote option="&quot;Glide&quot; pid='76271' dateline='1590269593'"><br />
haveing the same problems with the dae files, trying to upload in sl, or it says  it miss something i think bad shares<br />
but  blender dont even see the dae files,</quote><br />
found how to do it goto debug setting to ImporterLegacyMatching in debug settings to TRUE<br />
works great now yayy
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#6
(05-23-2020, 06:31 PM)Ap0110 Wrote:

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Are you having this problem with rigged models? Or are you have this problem with unrigged models?

rigged most of it is shoes or boots
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#7
Probably because they are rigging with MeshesSL and it hasn't been updated by the developer for some time.
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#8
(05-23-2020, 08:48 PM)Ap0110 Wrote:

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Probably because they are rigging with MeshesSL and it hasn't been updated by the developer for some time.

i got them from here but sorted now debug setting to ImporterLegacyMatching in debug settings to TRUE works
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#9
(05-24-2020, 05:50 AM)yorkshiregirl Wrote:

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(05-23-2020, 08:48 PM)Ap0110 Wrote:

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Probably because they are rigging with MeshesSL and it hasn't been updated by the developer for some time.

i got them from here but sorted now debug setting to ImporterLegacyMatching in debug settings to TRUE works


Make a post explaining how you fixed it so the next person will have a guide to fix it.

Also I know you got it from here but the person who uploaded it probably used MeshesSL to rig it.


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#10
yes think to Ap0110, most using MeshesSL, i use it to but i check most of the times or i can upload it myself if not then i dont share it, 
i have the problem with clothing and jewelry, the bento hand rings i can't upload them it gives a error in yellow on the bottom of the upload screen
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