BOM Extraction

Thread Started By Moldy soup

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Not sure if this is the right place to post but I'm looking for some info on ripping baked on mesh textures.  Seems when I use Darkstorm, that viewer isnt supported and I only see the red /yellow/blue Baked texture.  When I use Hydra, the texture that I rip is just gray when I try and make it into a texture for me.  Also, whats up with the legacy skin?  I wanted to make mine into BOM and the texture is odd.  Do they use different UV maps?  PLease help! I've read through some turtorials but didn't seem to find a solution.  Thanks!!!  :)
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Messages In This Thread
BOM Extraction - by Moldy soup - 01-20-2020, 10:36 AM
RE: BOM Extraction - by GiovaniPegrinni - 01-20-2020, 11:45 AM
RE: BOM Extraction - by Moldy soup - 01-20-2020, 01:59 PM
RE: BOM Extraction - by shareman - 01-21-2020, 09:21 AM
RE: BOM Extraction - by Gotlib - 01-23-2020, 10:00 PM

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