Ultimate Ripping Tool for Second Life - MeshFix v2

Thread Started By Saeki Amae

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#48
Thank you so very much for this tool!

Looking much more integrated than the previous MeshesSL I used (I didn't rip since a long time and I heard the old tool is not working anymore...). I am using it on Linux, through Wine, and it works well. but it seems it's written in Python, maybe a native Linux version could be possible - I could even help if needed.
I'm having an issue ripping something, which has never been easy to do, but it simply does not work with MeshFix2, the mesh seems corrupted. I tried doing mesh links one after one but it didn't change anything.
Ha, and after reading the full doc, I saw there is no option to set the generated dae file name to anything else than @.dae. If I want to generate mesh for each link separately, it is tiedous as the @.dae is overritten each time. That would be nice to have an option to set the name and to be able to generate separate objects for each mesh link.

I know hugs are important, so I give you a tight one :)
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RE: Ultimate Ripping Tool for Second Life - MeshFix v2 - by blacklistedcat - 03-11-2023, 06:21 PM

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