01-26-2022, 06:00 PM
There aint no way to really do it,modtly because there is no real way to emulate SL's slider system.
Avastar is okay at it, not the best and it works 50% of the time, basically you would extract the mesh body, then convert it into an Avastar rig inside of blender then try to import the shape into the avastar system whenich would try to simulate the slider deformities and give you a morphed body.
However this is a 50/50 kind of thing, soetimes it works sometimes it doesn't but so far that is the only way I know of getting thatto work for printing.
Avastar is okay at it, not the best and it works 50% of the time, basically you would extract the mesh body, then convert it into an Avastar rig inside of blender then try to import the shape into the avastar system whenich would try to simulate the slider deformities and give you a morphed body.
However this is a 50/50 kind of thing, soetimes it works sometimes it doesn't but so far that is the only way I know of getting thatto work for printing.