05-19-2020, 06:22 AM
(This post was last modified: 05-19-2020, 06:24 AM by colorarity.
Edit Reason: fixed a typo
)
Thank you for replying!
Very appreciated, however, I don't understand what you mean by "environmental variables", would you mind clarifying?
One problem, --FMOD is only applied with the viewer compile, but for that, FMOD itself needs to be compiled, which Windows can't do.
If you're interested though, I kept a record of what Linux says when compiling the viewer:
Thanks for your time though. :)
Very appreciated, however, I don't understand what you mean by "environmental variables", would you mind clarifying?
One problem, --FMOD is only applied with the viewer compile, but for that, FMOD itself needs to be compiled, which Windows can't do.
If you're interested though, I kept a record of what Linux says when compiling the viewer:
Quote:-- No support for FMOD Studio audio (need to set FMODSTUDIO_SDK_DIR?)
-- Building with OpenAL audio support
-- No support for FMOD Studio audio (need to set FMODSTUDIO_SDK_DIR?)
-- Building with OpenAL audio support
-- Building with OpenAL audio support
-- Configuring done
-- Generating done
-- Build files have been written to: /home/[my username]/compil_pollux/singularity/build-linux-x86_64
Thanks for your time though. :)