04-29-2020, 11:13 PM
(04-29-2020, 10:48 AM)CatsRcool Wrote:[To see links please register here]
I'm not sure if this was something that has been mentioned. When putting the exported XML of wearable/bento objects, through the meshes program. The resulting DAE is always empty or has a deformed skeleton. This only happens with items that include a basic primitive object attached to them, not with objects that are all 100% mesh.
I swapped from Darkstorm to Hydram once DS broke and have only encountered this issue since using Hydra.
I mention this here, because I don't know if this is a Hydra issue, CB issue or Meshes issue and I have no idea where to ask about the Meshes program.
I can't troubleshoot the issue because I don't have the source for MehesSl. That program was developed by a user named @gina_43. However, there have been tons of changes SL has made to their viewer code. MeshesSL looks like it was compiled around 2015/2016. That is way out of date for the numerous changes SL has implemented.