Add thickness to clothes after exporting from MD without adding unnecessary geometry?

Thread Started By Pixel Duster

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#7
Yeah, I really like the panel loops with inverted elevation for adding thickness. Then can increase subdivision level and use the move topological button to move things around and fix seams/textures. I don't know what the final result will be inworld but this certainly feels good, like sculpting. I am in love with this program. !!!
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RE: Add thickness to clothes after exporting from MD without adding unnecessary geometry? - by Pixel Duster - 05-17-2016, 01:55 PM

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