07-21-2016, 05:00 PM
(07-14-2016, 04:32 PM)I Wrote:[To see links please register here]
It works great!
However, I cannot figure out how to solve an issue. When I import the result DAE into Blender, it comes rotated and insanely scaled up. I'd love to learn how to make it fit a default avastar.
Update: The result file is an Avastar 1.4.3 dae and it needs to retarget newer skeletons. Unfortunately I have no idea how to do that.
Found the way, I only needed to scale by 0.01, rotate, and then retarget