10-15-2021, 11:09 AM
I've started to pick this up again after gicing up about a year ago...
So I know how to extract rigged mesh from SL into a dae
I then use blender to import this file and remove the demo signs from it. The object seems to be rotated by 90 degrees when I import it though. Is this a by product of MeshesSL? Also I'm having trouble exporting and keeping the weights on the original object. I'mn not sure if I need to rerig using Avastar.
Is there a how to somewhere on how to do this?
Thanks in advance
So I know how to extract rigged mesh from SL into a dae
I then use blender to import this file and remove the demo signs from it. The object seems to be rotated by 90 degrees when I import it though. Is this a by product of MeshesSL? Also I'm having trouble exporting and keeping the weights on the original object. I'mn not sure if I need to rerig using Avastar.
Is there a how to somewhere on how to do this?
Thanks in advance