The MESHES program that allows you to extract rigged mesh from SL
MESHES-GOONSQUAD EDITION
Thread Started By ZeroThe10th
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10-10-2018, 03:24 PM
Hey all, newbie(forum member), oldbie (12yrs SL) here...found the forum through Zero's YouTube tut and followed it no problem. Of course I should have checked the eyeballs when I uploaded the avatar i ripped into SL (oops), but I was wondering...did anyone figure out how to get textures uploaded with the mesh, I'm having a blonde moment for some reason. Cheers!
10-10-2018, 06:01 PM
(10-10-2018, 03:24 PM)Unplugged Wrote:[To see links please register here]
Hey all, newbie(forum member), oldbie (12yrs SL) here...found the forum through Zero's YouTube tut and followed it no problem. Of course I should have checked the eyeballs when I uploaded the avatar i ripped into SL (oops), but I was wondering...did anyone figure out how to get textures uploaded with the mesh, I'm having a blonde moment for some reason. Cheers!
It's nothing you did, Sl doesn't upload the textures on rigged mesh. Only static mesh. they make you apply it yourself :_:
10-11-2018, 10:14 PM
So if you have the UUIds, you'll save a bundle depending on the mesh (this is the route I took). One thing I noticed after a marathon weekend of rip-upload-repeat, I was grabbing demo avatars from the marketplace, none of the big makers and mainstream avis, but interesting and different ones....and they all had huge DEMO DEMO DEMO prims attached to the non mod demo mesh. The process of ripping cleanly stripped those away automagically :)
10-17-2018, 08:20 PM
Love your tutorials Zero. I noticed this thread has been around quite a while. I only just created my GoonSquad account. Now I gotta actually post stuff. LOL
~ocsean17
~ocsean17
10-17-2018, 08:30 PM
Oh, and BTW, I have differing account names on YT and SL. Although, we have talked, ZeroThe10th, (IMed), in SL.
¡Ay, caramba!
~ocsean17
¡Ay, caramba!
~ocsean17
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