08-26-2013, 07:04 PM
You know how we can take an existing texture UUID and apply it to a prim surface or object, can an animation be made into an Inventory item with the UUID, or must we upload the .bvh/.anim ?
Thread Started By britneybeans
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Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these virtual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...