Banned
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Hello, I've found some issue - when I want to export my object using Hydrastorm either as OBJ or XML, it doesn't copy the info about normal and specular textures of each face - only diffuse texture details. Is there any way to get xml of the object of all its details, normal and specular map including, in Hydrastorm or even in any other copybot viewer? Thank you in advance for help!
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@Saeki Amae, you must check twice or it saved the textures,
it works most of the times when you try it more times,
but if its not working why not inspect textures before you export the xml file
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Banned
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- Jan 2018
10-19-2022, 12:55 PM
(This post was last modified: 10-19-2022, 03:16 PM by Ragnar.)
Because if i export some prim set (not mesh set) as XML and then reupload it, it appears without materials - bump maps and shininess maps simply disappear - it means that XML export loses the info about normal and specular texture UUIDs
I don't want to download specular textures - i want them to autoapply to correct faces, just like casual diffuse textures do during reupload instead of being forced to do it manually
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@Saeki Amae
i didnt talk about mesh,
(becourse you can only export mesh clothes to xml not mesh objects or it must make it rigged)
but you will never get a bump map and shininess maps from export xml from a normal prim
you want to much, it is just a viewer not a magic game
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@Saeki Amae well this viewer dont do this, this is not important,
they working on a update, and for sure this is also not in it
the important thing is that you can share your stuff,
and not only have questions or telling bugs
Don't send Buddy Requests with no reasons
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