So I promised I'd upload this and now I have a moment, the voice talking does not work on this version however there are the particle animation and deform-er scripts.
Animated Flames
Code:
default
{
state_entry()
{
llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 10, 10, 0.0, 100.0, 3.0 );
}
}
Particles
Code:
// < Reverse Particle from DarkStorm Viewer >
default
{
state_entry()
{
llParticleSystem([
PSYS_PART_FLAGS,( 0
|PSYS_PART_INTERP_COLOR_MASK
|PSYS_PART_INTERP_SCALE_MASK
|PSYS_PART_FOLLOW_SRC_MASK
|PSYS_PART_FOLLOW_VELOCITY_MASK
|PSYS_PART_EMISSIVE_MASK ),
PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE_CONE ,
PSYS_PART_START_ALPHA,1,
PSYS_PART_END_ALPHA,0,
PSYS_PART_START_COLOR,<0.454902,0.752941,0.929412> ,
PSYS_PART_END_COLOR,<0.113725,0.188235,0.231373> ,
PSYS_PART_START_SCALE,<0,0,0>,
PSYS_PART_END_SCALE,<0.6875,0.6875,0>,
PSYS_PART_MAX_AGE,8,
PSYS_SRC_MAX_AGE,0,
PSYS_SRC_ACCEL,<0,0,0.0078125>,
PSYS_SRC_BURST_PART_COUNT,1,
PSYS_SRC_BURST_RADIUS,0,
PSYS_SRC_BURST_RATE,1.19922,
PSYS_SRC_BURST_SPEED_MIN,0.0195313,
PSYS_SRC_BURST_SPEED_MAX,0.046875,
PSYS_SRC_ANGLE_BEGIN,0,
PSYS_SRC_ANGLE_END,0.375,
PSYS_SRC_OMEGA,<0,0,0>,
PSYS_SRC_TEXTURE, (key)"26b9ecfa-c8d1-6029-4570-47843fe7a36e",
PSYS_SRC_TARGET_KEY, (key)"00000000-0000-0000-0000-000000000000"
]);
}
}
AO
Code:
[AO]
[uuid]
[ Standing ]92b46370-7b66-504e-a788-4b5472efeb88|1c1746a2-3cec-d880-1017-1a044f7762f2|a6d1d99b-7fe2-f98f-b153-661a3b8b1d14|88546921-3ec5-1c33-01b1-5564ee886f39|3e26a41d-2e64-5f9d-91d4-5ad26d9c1a81|9be18fba-d0e0-68ff-9336-a49efbf10d4c
[ Walking ]2eb89557-5ad8-e45f-2f7d-6e8713654b59
[ Sitting ]a7916970-5f06-22b7-9703-159be74b67de|21fddad7-b2f3-e106-1551-ef83e666a27d
[ Sitting On Ground ]77e66dd8-4126-2351-0896-9cc97daf7280|d19a2bf6-93ac-a210-b80c-932c0e9c2559
[ Crouching ]2869d686-2ff2-c6ea-4179-a464cf9f4cd8
[ Crouch Walking ]75d2d6ee-ce46-3fd7-c8e1-2be5c3bd8ee1|e5f9d4a0-7e00-0036-3239-a6c0fe07640e
[ Landing ]c92acc99-770e-9f2d-c888-65fe4204ad71|ff5ff7a7-6e89-7c6b-7d9d-1b00a3f3f340
[ Standing Up ]2a621e2b-415c-bf1f-4c32-504e807128a4
[ Falling ]dc1db8de-13c4-7d27-9bc7-74789b570f9b|e1244660-7e29-4f51-3072-f533a9eb9fbf
[ Flying Down ]a5c325d3-1771-14de-ff6d-148c2deb4306
[ Flying Up ]e7bb187b-1e3f-ca65-9f9e-dba3b7d68898
[ Flying ]fcd1cfb1-01cd-36c5-1611-e29851d948ea
[ Flying Slow ]fcdb51e5-558e-d669-5749-5f82f8d92a0a
[ Hovering ]9baa402a-8a77-22f4-3cdf-1ed24076af8f
[ Jumping ]2e4bd7dd-9dcc-ab8e-c73e-736207c78d58
[ Pre Jumping ]4e90bae7-be18-7e21-fd50-082336dcfb4a
[ Running ]a78e0113-3086-4513-8c54-ce80058c79fb
[ Turning Right ]7519d6a2-2eb1-de31-dee2-63c47fa01033|ff1aa8a7-325d-3a3e-c7df-e9efb0fe2a5b
[ Turning Left ]38496719-8901-81aa-1537-d52a6203b47a|82f2a4cc-8965-e379-6b84-afba63c34d84
[ Floating ]6dc3752f-c737-6bae-6e24-579962b0c5ba
[ Swimming Forward ]b9667892-a647-a260-4680-4ad10cf7d8e8
[ Swimming Up ]29dce560-f8b9-4671-bd82-df0c4ad92d1d
[ Swimming Down ]191e5264-1f09-8ac6-8ca1-7e8683fe7cd7
Spirit Wolf Female.zip (Size: 4.44 MB / Downloads: 63)
Undeform Script sorry about missing that little bit in the first post but there it is.
Code:
default
{
changed(integer change)
{
if (change & CHANGED_OWNER)
{
llResetScript();
}
}
on_rez(integer prim) {
llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
}
run_time_permissions(integer perm)
{
if (perm & PERMISSION_TRIGGER_ANIMATION)
{
llStartAnimation("1AWolfDeform");
}
}
}