CHANGE MESH TO XML

Thread Started By DarkVirus33

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#1
I WANNA KNOW HOW TO TURN MESH IN TO XML AS I DONT GOT A PERM ACCOUNT AND WANNA UPLOAD SUM MESH STUFF
[Image: t8reyp.png]


#2
sorry,but you can not,mesh can not change it is shape in sl,it is not as usual as some objects made in the sl.


#3
alrigh thank you

REP+1 thanks once more
[Image: t8reyp.png]


#4
Currently as of the present, a user must have Payment Info On File to upload mesh. Makes it easier for LL to share rl info to Dcma whistle blowers.

I don't expect some xml hack to circumvent this, since knowing the uuid of a mesh object can't be used to make another copy in-world.

This has nothing to do with the fact that rigged meshes cannot be re-sized (due to how skeletons and bones and collision bones influence a mesh), yet un-rigged meshes *CAN* be resized in-world.

Very long ago during the mesh beta days, a collada upload was "dropped" into a full perm prim, just as a sculptie. But LL didn't want things to be like the good ol days.




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