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05-11-2022, 05:37 PM
Hello everybody
I am trying to import a "sim surround porto coast" in Opensimulator
Objects/links have a size of 1024x1024x256 (I checked in the XML file)
I imported the XML file into Opensimulator, but the size is reduced to 256x256
How do I resize the object to 1024 ??
Unfortunately Firestorm does not allow me to increase the size
Thank you
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@molibdeno, you said the size is 1024x1024x256, then it choose with uploading or import automatic the smallerst size
i dont know how you can change that, maybe with a resizer?
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It's probaly cause it sculpty,and there's a max size prim.It is 1024 cause they used bigprims inword,so importing larger than 256m in opensims isn't allowed,just like larger than 64m in sl isn't allowed
Newbie
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You can get megaprims still,but means you gotta manually recreate the surround,which is a pain.They used to have no limit in opensims,and in SL there was an old exploit,but they fixed it,and opensim changed it to prevent the lag and other issues.So now,most won't allow to create more than a 256m prim,and sl can't make larger than 64m prims.
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Thank you Necrok
Now I think I understand a little better
So I have to use an old version of Opensimulator and Viewer to import these Megaprim and take advantage of the exploit.
Alternatively I have to divide the sculpt on Blender
Newbie
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You can do it on your own opensimulator and change numbers in the OpenSim.ini.It still won't import right in SL,or opensims like digiworlds,osgrid,etc.They still have their own server setup to import only up to certain sizes.