09-19-2020, 04:59 PM
Hello,
Im not sure if this is the correct thread to post in, but i suppose maybe its close to it ... Anyway back to the point.
Im trying to make a deformer where the skeleton chest and belly goes in further to the body, making them smaller . I used avastar and its skeleton and it seems to have worked , problem is that when i extract it as avastar .dae , the whole top chest is deformed , thus the shoulders are realligned to the correct positions that are not like the natural bodies . My question is , can i somehow only save the deformed bones and then extract it to SL so it only deforms areas ive reassigned ? Or rather, how can i do certain area deformers ?
Thank you
Im not sure if this is the correct thread to post in, but i suppose maybe its close to it ... Anyway back to the point.
Im trying to make a deformer where the skeleton chest and belly goes in further to the body, making them smaller . I used avastar and its skeleton and it seems to have worked , problem is that when i extract it as avastar .dae , the whole top chest is deformed , thus the shoulders are realligned to the correct positions that are not like the natural bodies . My question is , can i somehow only save the deformed bones and then extract it to SL so it only deforms areas ive reassigned ? Or rather, how can i do certain area deformers ?
Thank you