Skin BoW - You can help me?

Thread Started By snizodbs157

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#1
Good afternoon everyone, I have a very intriguing problem whenever I add a BoW skin that I created.
I'll explain better.

When I copy an skin of someone inside SL, I save the texture on my computer, edit the texture a little and upload this texture into the SL, from there, I copy the UUID of the image I uploaded, I create a BoW skin in my inventory and apply the UUID of the image I uploaded, however I noticed that the head skins, in the end are different from the original skins. The difference is in the eyelid, the original skin is smaller than the skin I made. Does anyone know how to solve this problem?
remembering that the head I'm using is the same as the person I copied..
Below are the images for you to understand what I'm saying..:

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    Original

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      Skin that I made using UUID
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#11
@SNIZODBS157  yes you must use the uv map when you change the skin, you said you edit the texture what did you change?
i need to know what you changed show me that template
are you sure its the same head you test it on?

the uv map  i showed you is regulair for sl avatars, but most creators using that one,
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#12
Try go it to edit apprerance mode >> Hit the arrow next to title "Editing Apperance" in the appreace window. >> Eyebrows >> Eyebrows tab.
Adjust Eyebrow Arc and eyebrow height .

Otherwise you will have to manually change it with the template
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#13
thats another option, but he said he changed her shape as well, then the eyebrow is included
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