Can not change ripped mesh materials

Thread Started By Makumba666

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Hi, I have strange problem. With most objects MeshesSL works like a charm and I would like thank it's creators if they post on this forum. Unfortunately sometimes, with complex meshes I have problems. For example I imported lelutka head and while it works and mesh is ok, I have problem with textures - I can change them, but the same moment I take it or (if I wear it) move to other place, face texture reverts to previous one. I tried different viewers (Revelator, Firestorm), tried different approaches, but damned thing reverts in any case. And this happens not only with very complex meshes, but even with simpler ones. For example some black guy feet. There are only several faces but every time I change texture it reverts back. Same happens with black guy smith (if I remember correctly) head, namely ears. Can anybody help?
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