Updated: HydraStorm 6.3.8.58105 with BoM!

Thread Started By Ap0110

143762
274
  • 22 Vote(s) - 3.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rate Thread
#1
[Image: hydrastorm.gif]

HydraStorm CopyBot Viewer version  6.3.8.58105  with BoM!

Fixed Login Spoofing
Fixed: XML exports and crashing on XML upload

This update contains a lot of rendering-related changes from Linden Lab, without which you WILL be running into avatars that look badly broken to you. Even if you don’t intend to use or purchase anything with BoM, you will still need to be able to see BoM items in your viewer. 

 Major updates from LL in this update include:
– Bakes on Mesh! See the 

[To see links please register here]

, the 

[To see links please register here]

, and the 

[To see links please register here]

.
– Love Me Render! See the 

[To see links please register here]

 on these rendering updates.
– Umeshu, a group of bug fixes, tweaks and improvements.
– Edit notecards from an external editor.
– Ability to duplicate group roles.Firestorm goodies!
There are a few new FS-specific features in this release as well like ability to sit on objects from Area searchNew Discord Rich PresenceGhosted attachments now automatically fix themselves after tp, but as usual there are too many to list here. The 

[To see links please register here]

, and I highly encourage you to have a read of 

[To see links please register here]

. She is always very thorough and we are grateful for her efforts!


 Export Mesh Collada .dae with texture
 Export Avatar as XML
 XML Import and Export
 Backup Import and Export .OXP as Linkset.
 CopyBot Prims Inworld from the Save as Backup Menu.
 MAC and HDD serial Spoof added to Login Panel.
 Channel and Version Spoofing added to Login Panel.
 Local inventory
 Copy AssetID and Open Texture added to a context menu of texture controls.
 Preview and Rip Textures, Animations, Sounds, Mod Scripts and Gestures.
Bulk upload
 Import Scripts notecards.
 Texture Inspector with Texture Ripping.
 Particle Explorer, Particle Rip and Animated texture script ripping.
 Av Texture floater unlocked and added rip all to inventory and copy all asset ids to clipboard. 
 AO now accepts UUID NoteCards
 Inventory back-up, with right-click "save as"
 Save and load inventories, with right-click "save inv cache" / inventory file load Inv Cache (on another account loads your backed up inventory on alt)
 DAE and OBJ Export permission checks removed.
 Added Familiar Export Xml Floater with wearable rip.
 Added Resync of animations.
 Hacked God mode
 Asset Hex editor
 Unlocked sound explorer added some ripping abilities.
 Unlocked animation explorer added some ripping abilities.
 Added Particle Explorer Floater to view/rip all particle system scripts in sim.
 Added Undeformer
 Delete all owned objects in region.
 Teleport to Saftey and Teleport to Ground
️ And several other features

DOWNLOAD 64 Bit: 

[To see links please register here]


MD2 33ff3da5f8c28639bc32d500dc218141
MD4 1871fb0967e08a083958b4849c1acec7
MD5 12b3d0840c012e7334edde146f2eb5da
SHA1 1afefed17bde1e415e380d447866cb13f4d696da
SHA256 be27791601ad47572217d4d7a65b20a4c9f4a117d52b6702b31a6d0cd5808f20

Be sure to use the ADDON posted by one of our great  @Zerothe10th -->> MeshesSL 

[To see links please register here]



Page 24 (The above is first post of this thread)
Updated driver for NVIDIA GeForce RTX 2070 fixed HydraStorm crashes.

I recently installed HydraStorm 6.3.8.58105 and it kept crashing on me, usually within a minute or two after logging in. I tried clearing the cache, and that didn't work.  Interestingly, it crashed only when I tried to log into an account where I have a complex avi.  When I signed into an account with a simple, system avi, then it didn't crash.

Turned out, an update to my graphics driver fixed the problem.  

I'm running the NVIDIA GeForce RTX 2070, and was using the GeForce Game Ready Driver Ver 457.09 Released 10/29/2020.  Today I updated to the GeForce Game Ready Driver Ver 461.72 Released 02/25/2021, and it is no longer crashing.


Many thanks! Today is the best viewer)
..
If the view is not a full screen of the context menu line outside the window.
If you select in the PIE MENUS settings, the settings are not saved.
I use several viewers and settings common in Firestorm_x64.
Is it possible to divide the folder settings of the Vewor?
For example, Hydra or Firehydrax64. No firestorm_x64.
Ideally would be Custom Settings Folder)


thanks Wrote:thanks


Thank you :)


Thank you very much.


Thumbs Up 
I've only been using HydraStorm for a few days and I love it! Thankyou to the Devs...you're all awesome!


Hi i downloaded this viewer and how i ripped textures out of object item??

Also not sure if i able to download the object item with textures cause grid won't work with oxp to save to hard drive.


@Whiskers, edit the object then inspect textures
Don't send Buddy Requests with no reasons
Rules 1-6

[To see links please register here]



Thank you Apolo, works well in Opensim with Athena 6.0 and related mesh heads, gona check several things as usually ;)


Heart 
good afternoon i loved your viewer so i changed my notebook and now it has 32 bits you don't have 32 bits download for me




Possibly Related Threads…
Thread Author Replies Views Last Post
  HYDRASTORM-6-3-2-58086(x64)-Bom Beta Drebin Dubious 136 84,688 09-06-2022, 03:48 PM
Last Post: Lagertha
  HYDRASTORM-6-2-5-57689 (x64) Drebin Dubious 95 45,406 12-27-2021, 11:09 AM
Last Post: archedian
  HYDRASTORM-6-2-5-57689 (x32) Drebin Dubious 14 10,248 11-25-2021, 10:30 AM
Last Post: goonking

Forum Jump:

1 Guest(s)
Share this:

About Second Life Copybot

Second Life CopyBot Forum is a place where you can get items for Second Life and other vitual worlds for free. With our CopyBot viewers you can export and import any content from these virtual worlds and modify them in 3D software such as Blender, 3D studio Macx etc...