Import Lara dev kit to Maya?

Thread Started By Pixel Duster

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#1
I've tried and got a janky rigging using an fbx. Has anyone done this successfully?
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#2
(08-05-2016, 12:34 PM)Pixel Duster Wrote:

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I've tried and got a janky rigging using an fbx. Has anyone done this successfully?


Yes i just did it, it works select everything in the blender scene export as DAE import into Maya (i use 2016) you will have to clean and delete some stuff , but the weights and the skeleton are there.


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#3
(08-05-2016, 12:34 PM)Pixel Duster Wrote:

[To see links please register here]

I've tried and got a janky rigging using an fbx. Has anyone done this successfully?

Did zou have success with some FBX?
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#4
(10-16-2016, 03:05 PM)avatarSearch Wrote:

[To see links please register here]

(08-05-2016, 12:34 PM)Pixel Duster Wrote:

[To see links please register here]

I've tried and got a janky rigging using an fbx. Has anyone done this successfully?



Yes i just did it, it works select everything in the blender scene export as DAE import into Maya (i use 2016) you will have to clean and delete some stuff , but the weights and the skeleton are there.

I use 3ds and in my computer all look fine, smooth etc, but when I import on SL all go messing, for you, all work fine? Thank you
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#5
where can i find lara dev kit plz?
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#6
thankyou
thankyou
thankyou
thankyou
thankyou
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#7
Are you looking for multiple

[To see links please register here]

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