Firestorm Professional version - 4-7-8-49023

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#1
[Image: HJx1OZc.png]


Firestorm Professional version 4-7-8-49004
~ For Second Life and OpenSim ~

Features
*Import / Export .OXP as Linkset...
*Import / Export .XML
*Export Collada .dae
*Export / Rip Textures
*Copy / Past UUID
*Bulk Upload
*Copy / Import /Export Animations, Textures, Sounds to Local Inventory
*Sound preview ripping added in inventory
*Ripping buttons added to sound explorer or world drop down menu
*Upload / Download Teaxture List
*Export items from Radar
*Export Avatar from Radar
*Import / Export shape, skin, animation, eyes, notecards and gestures to #Local Inventory
*Rip Textures from inspect texture floater to #Local Inventory
*Copy all textures and shapes to #Local Inventory
*Rip everyons animations - save .antm files from animation explorer.
*AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory
*Send objects Off World (destroy)
*Teleport To Safety and rez a platform if you are being griefed
*Force Undeform if you are being griefed
*Mass Delete Region Owned Objects - Theis will delete all items that you own
*Add Particles and Inject particles to prims owned by you
*Rip Particles
*Rip Animated Textures
*Mac/ID0 spoofing

Download --

[To see links please register here]

--------
SHA-1:    0a22555283937af580c812a54f8e2e7a82a35756
MD5:    4e78680b8a0b60d08c56f5696412ab3e
CRC32:    76b8d285


Page 4 (The above is first post of this thread)
#31
Its a mesh file.....  export it as a collada. You can not copy a mesh file within SL. Mesh files consist of triangles. If you click on the object and you see triangles its a mesh file. You cannot copy it or export it as a backup/oxp or .xml. Are you new to this? See the tutorial section 

[To see links please register here]



#32
This problem was happening on Darkstorm too.


#33
I tried to upload some .xml files from the forum and they only half way rendered.


#34
(06-14-2016, 06:34 AM)seaody Wrote:

[To see links please register here]

This problem was happening on Darkstorm too.

I should clerify. A member (not me) posted that Darkstorm had the same problem.


#35
(06-13-2016, 10:24 PM)Minaj Wrote:

[To see links please register here]

Its a mesh file.....  export it as a collada. You can not copy a mesh file within SL. Mesh files consist of triangles. If you click on the object and you see triangles its a mesh file. You cannot copy it or export it as a backup/oxp or .xml. Are you new to this? See the tutorial section 

[To see links please register here]


It doesn't have any triangles. When I try to export it as a collida it doesn't export the textures. And when I try to upload it it locks up Firestorm. I read the tutorial.


#36
Move this to the question section. It's not the viewer it's your cpu.


#37
(06-14-2016, 03:11 PM)seaody Wrote:

[To see links please register here]

It doesn't have any triangles. When I try to export it as a collida it doesn't export the textures. And when I try to upload it it locks up Firestorm. I read the tutorial.


You can't export textures with collada. You have to export the textures separately. It's obvious you have a lot to learn. Before you ask another question search the forum or search google.

Move this to the question section. It's not the viewer it's your cpu and your level of knowledge. If objects you download from here does not import correctly or only imports half way, that's because it was exported with a different copybot viewer. Some viewers are singularity or Firestorm based.

Don't post anything else in the section regarding this issue. This is a single issue that only deals with you, your cpu and your level of knowledge. Post in the question section located here 

[To see links please register here]



#38
The ao uuid doesn't work on this viewer or is just me?:Cold:


#39
Quote:The ao uuid doesn't work on this viewer or is just me?
I will add more features on the Final release.


#40
(06-14-2016, 07:05 PM)Lorenna Wrote:

[To see links please register here]

The ao uuid doesn't work on this viewer or is just me?:Cold:

I just updated the viewer - AO now accepts uuid notecards also will auto reload them upon login to #Local Inventory.

I also added the missing Preferences option back to the menu.




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