Im hiring developers to assist me with Viewer Development.

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#18
(01-28-2018, 10:14 AM)noway hozee Wrote:

[To see links please register here]

hehe first idea save a riigged mesh from the viewer so we dont have to use MeshSL

Indeed, rigging data + material data, enve in two coherent steps
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RE: Im hiring developers to assist me with Viewer Development. - by Gotlib - 05-23-2020, 04:51 PM

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