02-01-2016, 11:20 AM
yeah, when you extract mesh bodies they always come broken up like this because of the way it's rigged and ithe way it's broken up for alphas
You have to put them back together again in a 3d program then rig them.
If thats a slink body or if you like the weights from the slink body we have the project file somewhere on here.
You have to put them back together again in a 3d program then rig them.
If thats a slink body or if you like the weights from the slink body we have the project file somewhere on here.