From Avatar Shape XML File calculate the displayed slider values - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: General Discussion (https://secondlifecopybot.com/forum-25.html) +---- Forum: Xml File (Evertything) (https://secondlifecopybot.com/forum-1237.html) +---- Thread: From Avatar Shape XML File calculate the displayed slider values (/thread-29246.html) |
From Avatar Shape XML File calculate the displayed slider values - HectorAmilton - 01-13-2023 Hello, I would like to extract the displayed slider values from the Avatar Shape XML files of my old avatars. It is very long and tedious to do it manually Is there a kind of grinder that allows the automatic extraction of values? Thanks in advance RE: From Avatar Shape XML File calculate the displayed slider values - ZeroThe10th - 01-14-2023 Only if you want the system avatar, but if you're trying to apply them to a mesh body then not really no. RE: From Avatar Shape XML File calculate the displayed slider values - HectorAmilton - 01-14-2023 I have a LeLUTKA mesh head and the Avatar Shape XML file gives the correct values ( [u8x100]/255 ) for the head sliders, I thought that was the case for all shapes. RE: From Avatar Shape XML File calculate the displayed slider values - ZeroThe10th - 01-14-2023 Wait, where are you trying to import the shape back in world or in blender or something?because if it's a shape, yeah all you gotta do is create a new shape then use the import button at the bottom of the shape menu and import the xml file it should work fine. |