issues with darkstorm beta..? - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: General Discussion (https://secondlifecopybot.com/forum-25.html) +---- Forum: Questions? (https://secondlifecopybot.com/forum-771.html) +---- Thread: issues with darkstorm beta..? (/thread-28525.html) |
issues with darkstorm beta..? - Prometheus - 01-15-2022 i have been experincing issues with the newest "isuppose" darkstorm beta ..i'll admit i am on a laptop that does not have a dedicated gpu ...but it is what i have to work with and runs most programs including "vanillia firestorm" fine . first and for most i cant even copy simple prims as .xml file or import them with out the client crashing ..completly ..no meshes no sculpts in them .. second i cannot export meshes esp rigged meshes as .daes either or .xml... the .dae files flat out will not work or come up pratically empty 24 kb when my friend who runs a desk top (has dedicated gpu) can pull the files fine (rigged is still hinky ) but non rigged is ok .. my specs are here via the "about " : i know my laptop is crummy but it is have i have so :/ any help advice or assistance would be greatly appriciated in advance :) HydraStorm 6.4.23 (64823) Aug 23 2021 00:31:07 (64bit / SSE2) (Firestorm-HYDRASTORM) with OpenSimulator support... CPU: AMD Ryzen 7 3700U with Radeon Vega Mobile Gfx (2295.69 MHz) Memory: 10188 MB Concurrency: 8 OS Version: Microsoft Windows 10 64-bit (Build 19044.1415) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: AMD Radeon RX Vega 10 Graphics Graphics Card Memory: 2048 MB Windows Graphics Driver Version: 27.20.14544.0006 OpenGL Version: 4.6.14761 Compatibility Profile Context 20.45.44 27.20.14544.6 Settings mode: Phoenix Viewer Skin: Vintage (Classic) Window size: 1600x837 px Font Used: Deja Vu (96 dpi) Font Size Adjustment: 0 pt UI Scaling: 1 Draw distance: 128 m Bandwidth: 1450 kbit/s LOD factor: 4 Render quality: Medium-High (4/7) Advanced Lighting Model: Yes Texture memory: 1024 MB (1) Disk cache: Max size 2048.0 MB (8.1% used) Built with MSVC version 1915 Packets Lost: 0/845 (0.0%) January 15 2022 01:01:44 SL RE: issues with darkstorm beta..? - Lagertha - 01-15-2022 we dont support Darkstorm, you have to ask your question in the right forum, where you downloaded it this forum has and support Hydrastorm, that viewer is here to download, and its not the same as Darkstorm RE: issues with darkstorm beta..? - Prometheus - 01-15-2022 (01-15-2022, 06:07 PM)Lagertha Wrote:it is kinda hard as posts are fairly difficult to sort out /find! also its "hydrastorm" the "new darkstorm" ! I listed in post this area /forum is for questions??? im sorry but new to this forum just trying to sort this out but also be helpful :) Also I cannot cannot edit postings/listings or move them other than just create a copy pasta posts which just would make more clutter.. either so makes that much more difficult :/ RE: issues with darkstorm beta..? - Necrok - 01-19-2022 Hydrastorm is not a beta darkstorm,it is it's own thing,and confuses things when calling it something else.If you got a beta hydrastorm in VIP area,ask in there,if you got it on another site,then it may not be real,and I'd uninstall it. |