MeshesSL - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: General Discussion (https://secondlifecopybot.com/forum-25.html) +---- Forum: Questions? (https://secondlifecopybot.com/forum-771.html) +---- Thread: MeshesSL (/thread-28301.html) Pages:
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RE: MeshesSL - virginiarossi - 08-31-2021 english is not my mother language and slang of course not too, so I'm not sure to have correctly understood the method to explain and the way to write. I can accept that people have all different colours, but from this side of the monitor, there is a human. probably the rule "do not do to others what we do not....." could be nicer to apply. this is not a judgement from my part, just a suggestion to share our knowledges or skills with others, because we are all here for the same target i guess. please, love and peace, we all suffer enough out of here, no need to bring extra more. RE: MeshesSL - Drebin Dubious - 08-31-2021 What Bitch pudding is trying to say in her own bitchy way is the following: Open Hydra 6.3.8-58124 Open up your prefrences > Network and files> directories> Create a new folder for the cache> Change the cache file to that location. Then open up Meshes > Direct meshes to the new cache folder> continue to use as usual. Do not direct meshes to a cache folder that the new Firestorm/ Hydra uses. this will cause Meshes to break. RE: MeshesSL - Lagertha - 09-01-2021 (08-31-2021, 06:12 PM)Drebin Dubious Wrote:why i ask or Meshes is still working, becourse i am testing the new viewer and on that one i got errors, RE: MeshesSL - Lagertha - 09-01-2021 Quote:Do I look like a tattooed Rabbit to you? if you want RE: MeshesSL - Drebin Dubious - 09-01-2021 Anyway, Like BitchPudding said, and what I said to Ap0110 during the dest phase of the new hydram, is that firestorm is using a new cache system. its what we said in that post announcing it. Since it has already been said a number of times now I wont go into details but the slim version of it. is this. Meshes still works with any viewer that uses a VFS cache system If the viewer is not using a VFS cache system then it will not work with Meshes I think that closes the topic now doesn't it? |