About Sharing Textures... - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: General Discussion (https://secondlifecopybot.com/forum-25.html) +---- Forum: Questions? (https://secondlifecopybot.com/forum-771.html) +---- Thread: About Sharing Textures... (/thread-18807.html) |
About Sharing Textures... - Synsational - 08-29-2017 I am wondering which way is the best for sharing textures and possibly why it is done that way? I would like to share a couple of full packages I have that are already downloaded to my computer but I noticed most of the textures in texture area of the forum are a list of uuids. I could zip them up or just wait until I have uuids of stuff that I haven't collected on my computer yet? Please let me know which way but for now I will share at least one set zipped up until someone has the chance to answer or comment on this. Thanks. RE: About Sharing Textures... - SimiP - 08-29-2017 It really depends on you. There are advantages to both, but it's gonna depend on how knowledgable you are and how much storage space you have. Sharing UUID is the simplist way, no storage space required and all info reverts back to the original creator. **down side is that if the creator deletes, goes bye-bye or otherwise that texture goes no more..... Doing a zip/rar archive allows you as the proprietor of said texture the ability to make sure that doesn't happen. Can modify textures, such as recolor, size, and so forth. This is great for PSD file creation to or modification for colors the maker didn't do. **down side is you need to make sure it has no personal info attached to it, and if so what that information is IE>>> Photoshop if you do a psd file or modify a texture .png will come over with the meta info you have on file in the program so put psueodo info there. RE: About Sharing Textures... - ZeroThe10th - 09-02-2017 Uuids are cool for viewers that allow you to input them as textures but zips on the other hand can be used on other grids outside of SL So I'm always for that over UUids anyday RE: About Sharing Textures... - noway hozee - 09-03-2017 I use uuid for texture but when i want them on my hd I use texturedownload to grab them from the servers from sl... you can edit them or not an upload it to sl for use. the other prg that i use allot is SLCacheViewer it shows all of the texture and sculpt that is in the texture cash on you hd. RE: About Sharing Textures... - Lagertha - 04-09-2020 (09-03-2017, 09:19 AM)noway hozee Wrote: Handy tool the textureDL thank you RE: About Sharing Textures... - Lioness - 05-17-2020 And what is the safest way to use textures in order to not be lagally caught? How dangerous is to use ripped textures? Thanks in advance RE: About Sharing Textures... - Katara - 07-15-2020 (09-03-2017, 09:19 AM)noway hozee Wrote: fix the download RE: About Sharing Textures... - desirenight - 07-17-2020 (08-29-2017, 11:46 PM)SimiP Wrote: Great information thank you! |