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Darkstorm-Viewer_v3.1.0 mesh download question - Printable Version

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Darkstorm-Viewer_v3.1.0 mesh download question - avatarSearch - 10-16-2016

Hi All,

I make stuff in SL, I though it would be easier for me to have the meshes in my machine while making the skins for the Catwa appliers, I download a head to work on, but it comes out looking like the picture I atached, I guess all the morphs for the animations are there, but the mesh is all elongated, is there a way to download them with out that distortion, in the right proportions?

Thanks


RE: Darkstorm-Viewer_v3.1.0 mesh download question - rooilava - 11-12-2016

(10-16-2016, 02:09 PM)avatarSearch Wrote:

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Hi All,

I make stuff in SL, I though it would be easier for me to have the meshes in my machine while making the skins for the Catwa appliers, I download a head to work on, but it comes out looking like the picture I atached, I guess all the morphs for the animations are there, but the mesh is all elongated, is there a way to download them with out that distortion, in the right proportions?

Thanks
Hi,
I would suggest saving the head as an .obj file and convert to .dae in blender.  

The configuration of your example head is that it's a Collada .dae rigged mesh file and thus packed super crammed. Exporting as a Wavefront .obj file will retain the shape as rezzed in world SL.

Hope this helps :)