Why SL Developers Should Use Advanced Lighting - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: News (https://secondlifecopybot.com/forum-822.html) +--- Thread: Why SL Developers Should Use Advanced Lighting (/thread-15460.html) |
Why SL Developers Should Use Advanced Lighting - Second Life - 10-07-2016 Why SL Developers Should Use Advanced Lighting [To see links please register here] the Advanced Lighting Model, which Linden Lab recently added to Second Life to give users more and better options for illuminating a scene. Trouble is, she says, is many people still don't take advantage of it in their SL locations: "We can’t get any information on how many people are using ALM. We’ve been asking for a couple of years now. So, creatives and merchants have some hesitancy about building for ALM. Understandable. But, I ran with ALM enabled on my old machine and still got 10 to 30 FPS in most cases. Shadows killed me, not ALM."[To see links please register here] . Whatever you do, don't do lighting like this:[To see links please register here] |