UV unwrap complex meshes. - Printable Version +- Second Life Copybot (https://secondlifecopybot.com) +-- Forum: THE LOUNGE (https://secondlifecopybot.com/forum-24.html) +--- Forum: General Discussion (https://secondlifecopybot.com/forum-25.html) +--- Thread: UV unwrap complex meshes. (/thread-15130.html) |
UV unwrap complex meshes. - CosmicInspector - 09-14-2016 Greetings Squadsters, Below you can find a PDF version of a webpage I stumbled across while looking at how to preserve the general shape of the UV maps that Marvelouse Designer creates once remeshed using Zremesher. This didn't quite resolve my issue but the information provided is well worth taking in. RE: UV unwrap complex meshes. - rooilava - 09-14-2016 Thanks for sharing, most informative. :ThumbsUp: RE: UV unwrap complex meshes. - CosmicInspector - 09-15-2016 Jy's baie welkom Rooilava! ;) Translation: You're very welcome Redlava! LOL |