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Full Version: Assimp(Open Asset Import Library)
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Assimp is a portable Open Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter.

-Written in portable, ISO-compliant C++
-Easily configurable and customizable
-Core interface / API is provided for both C++ and C
-Command-line interface to perform common operations (i.e. quick file stats, convert models, extract embedded textures) from the shell
-Imports bones, vertex weights and animations (i.e. skinning, skeletal animations)
Loads multiple UV and vertex color channels (current limit is 8)
-Works well with UNICODE input files
-Supports complex multi-layer materials
-Supports embedded textures, both compressed (e.g. PNG) or just raw color data
No external dependencies except boost(

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) (zlib and irrxml are also needed, but they're included in the repository so you don't need to bother). And there's even a workaround to compile Assimp without boost - with some minor limitations.
-Due to its export interface, Assimp serves as general-purpose 3D model converter


:-Just because of its name: Assimp renders your program sexier

You can download it here it's free

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easy to convert mesh formats



Hit Rep If U Like It
ty. can u write something about how we use this for sl?
or open sim? ty
(11-29-2013, 09:02 PM)InigoMontoya Wrote:

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ty. can u write something about how we use this for sl?
or open sim? ty

it's just convert mesh formats

ex:-obj to dae
ok ty!!
thanks gonna test it out
Cool Stuff i'll try thais out thanks
Awesome, thank you so much, sounds cool
hi love these tutorial keep love to learn new thing thak you
probaremos este a ver si voy aprendiendo
thanks for this great tutorial i learn new thing thank you very much