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Full Version: Crash during uploading rigged mesh in Hydrastorm
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Hello, when I try to upload basicly any complicated mesh linkset (80 000+ verices) the screen during mesh loading goes all dark and the viewer crashes. It's weird because I have RTX 3080 so I can not believe it can't handle single mesh. Partial solution for this is uploading one child prim at a time by editing XML before using MeshesSL but it is time consuming and expensive (i pay 10 L fee during each upload). What could be the solution? thank you in advance for help! <3
*Mesh Helper, not MeshesSL - i keep forgetting that it is new project now, sorry <3