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Hello y'all this is not a question, i tried finding an answer to the error i had uploading rigged meshes on Second Life (Firestorm) after making the .dae with MeshesSL in this forum but found no answer. Apparently i solved the problem in my debug settings. Advanced > debug settings > change ' ImporterLegacyMatching ' settings to TRUE. Apply and try to upload again. If you're facing that problem, that will solve you the issue.  <br />
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Sharing this because i felt to.
Yup thats how you do it! I approve this info!
(Not that my word carries any kinda weight but its still cool to pretend it does XD)
LOL Zero!!
You know what you say carries weight around here. We are all followers.
Happy a moderator approved the info, im learning bit by bit! And any person's word should weight! Rgb.001
YAY.... Thank you .. ive been trying to upload a couple things i really wanted lately and came acrros this problem .. just tried it and it works... finally got my stuuf uploaded after trying for a month without success ... THANKSSSS XXX
(08-29-2020, 12:06 PM)xxj3ssycaxx Wrote:

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YAY.... Thank you .. ive been trying to upload a couple things i really wanted lately and came acrros this problem .. just tried it and it works... finally got my stuuf uploaded after trying for a month without success ... THANKSSSS XXX

I'm so glad you can have your stuff uploaded now Emot-roboluv
(08-28-2020, 04:45 AM)choo Wrote:

[To see links please register here]

Hello y'all this is not a question, i tried finding an answer to the error i had uploading rigged meshes on Second Life (Firestorm) after making the .dae with MeshesSL in this forum but found no answer. Apparently i solved the problem in my debug settings. Advanced > debug settings > change ' ImporterLegacyMatching ' settings to TRUE. Apply and try to upload again. If you're facing that problem, that will solve you the issue.  <br />
<br />
Sharing this because i felt to.