Hi guys
i m trying MeshesSL
I export dae files as instructions
I can import rigged dae files with darkstorm without any problems
But when i try with firestorm. It always comes corrupted joints
I m trying it on bento and non bento
Both has problems
I cant upload anything with firestorm.
how do i do it ...first of all i use revelator
[To see links please register here]
its the only bento viewer
sec i use meshesSL 1.6.0.39
[To see links please register here]
export as xml ... use meshesSL 1.6.0.39 and make dae.
Upload .. warning sometime i upload with revelator and if that fails i use firestorm (the normal)
when i try revelator for export. meshessl gives non vfs error then i m trying slm from sl tool but it gives error not found.
(10-31-2017, 08:38 PM)noway hozee Wrote: [To see links please register here]
how do i do it ...first of all i use revelator [To see links please register here]
its the only bento viewer
sec i use meshesSL 1.6.0.39 [To see links please register here]
export as xml ... use meshesSL 1.6.0.39 and make dae.
Upload .. warning sometime i upload with revelator and if that fails i use firestorm (the normal)
u can try this daes to upload firestorm or revelator?
[To see links please register here]
[To see links please register here]
[To see links please register here]
works fine the head
(11-01-2017, 10:40 AM)noway hozee Wrote: [To see links please register here]
[To see links please register here]
works fine the head
sorry i delete the pic ...
cloth workt fine to both upload to sl with revelator
(11-01-2017, 05:19 AM)hacktroj Wrote: [To see links please register here]
when i try revelator for export. meshessl gives non vfs error then i m trying slm from sl tool but it gives error not found.
You Can only use the making of a dae ... dont use the tools in meshsl ... they dont work...
experiment wat works and not works with youre pc
I use only the dae export, when it is a demo i remove the demo prim iw from the linkset.
(11-01-2017, 10:48 AM)noway hozee Wrote: [To see links please register here]
cloth workt fine to both upload to sl with revelator
damn why my revelator or firestorm corrupts meshes when upload.
when i choose upload. it corrupts joints or mesh shapes. when i open weight at preview.
what is the difference of us.
i m using windows 10 x64
am i missing anything?
i never use the preview ...so dont use the tik boxes
for riggit mesh
tab level of detail... low = 0 lowest=0 saves (linden)
tab upload scale =0.5 and i only tik include skin weight
then i klik calculate.....if ok ....upload
so no preview...