This reminds me of when you go shopping at the super market and find the prices reduced on products that were already over priced. Its not like potential virtual lego costs them anything at all. Even in massively complicated sims with no mesh at all I used to look to keep the count to 10,000 so there was room to expand if need be in the future, by this time the lag was ok but getting sticky, 22,000, with the crap servers SL runs, is just funny. The cost to create anything in SL is simply disgusting, and that is not an opinion, that is a fact. It's the prices they want to drop through the floor, especially charging to upload textures, and what the hell is a setup fee, when you know what it takes to set up a sim you would be ashamed to ask money for doing so.
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